gnu.gleem
Class RayTriangleIntersection
java.lang.Object
|
+--gnu.gleem.RayTriangleIntersection
- public class RayTriangleIntersection
- extends java.lang.Object
Implements ray casting against a 3D triangle.
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ERROR
public static final int ERROR
- See Also:
- Constant Field Values
NO_INTERSECTION
public static final int NO_INTERSECTION
- See Also:
- Constant Field Values
INTERSECTION
public static final int INTERSECTION
- See Also:
- Constant Field Values
RayTriangleIntersection
public RayTriangleIntersection()
intersectRayWithTriangle
public static int intersectRayWithTriangle(Vec3f rayOrigin,
Vec3f rayDirection,
Vec3f v0,
Vec3f v1,
Vec3f v2,
IntersectionPoint intersectionPoint)
- Cast a ray starting at rayOrigin with rayDirection into the
triangle defined by vertices v0, v1, and v2. If intersection
occurred returns INTERSECTION and sets intersectionPoint
appropriately, including t parameter (scale factor for
rayDirection to reach intersection plane starting from
rayOrigin). Returns NO_INTERSECTION if no intersection, or ERROR
if triangle was degenerate or line was parallel to plane of
triangle.