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java.lang.Object | +--gnu.gleem.HitPoint
Defines an intersection of a ray with a piece of a manipulator
| Field Summary | |
IntersectionPoint |
intPt
The combination of 3D point and t parameter at which the intersection occurred. |
ManipPart |
manipPart
The sub-piece of the manipulator which was actually intersected |
Manip |
manipulator
The manipulator which was intersected |
Vec3f |
rayDirection
Direction of the ray which was cast. |
Vec3f |
rayStart
Start of the ray which was cast. |
boolean |
shiftDown
Was the shift key down while this HitPoint was computed? |
java.lang.Object |
userData
Arbitrary user data for extended functionality |
| Constructor Summary | |
HitPoint()
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| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
public boolean shiftDown
public Manip manipulator
public ManipPart manipPart
public Vec3f rayStart
public Vec3f rayDirection
public IntersectionPoint intPt
public java.lang.Object userData
| Constructor Detail |
public HitPoint()
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