* Title * Contents * Introduction * Place * System * Design * Using * Future * Bibliography
Arthur, Brian, "Positive Feedbacks in the Economy", Scientific American, V262, p92-99, February 1990
Non-linear economics. Why Beta never could catch up with VHS.
Bereiter, Carl and Scardamalia, Marlene, Surpassing Ourselves, Open Court, Chicago, Illinois, 1993
Bergstrom,Theodore and Miller, John H., The announcement for Experiments with Economic Principles,
Forthcoming book on economic experiments for the college classroom. An
Boocock, Sarane Spence and Schild, E.O., Simulation Games in Learning, Sage, Calif., 1968
Boocock, Sarane Spence, "The John Hopkins Games Program," Simulation and Games , V25 #2 p. 172-178, June 1994
Boocock, one of the pioneering users of simulation games in education, reflects on her experiences. Major recommendation?
"For students as well as professional researchers, the maximum benefits of simulation games are likely to occur when one
takes an active role in their creation."
Borovoy, R. D., Cooper, E. B. W., and Bellamy, R. K E., Media Fusion: An Application of Model-Based Communication,
Apple Computer Research Report, 1993
Bruner, Jerome, Acts of Meaning,, Harvard, Cambridge, Mass., 1990
Bunten, D., Bunten, B., Rushing, J., Watson, A., MULE, Electronic Arts, San Mateo, Calif., 1983
Cairncross, Frances, Costing The Earth, Harvard Business School Press, Boston, Mass., 1992
Enjoyable introduction to environmental economics.
Confrey, Jere and Doerr, Helen, "Student Modelers," Interactive Learning Environments, in
Dewey, J., Experience and Education, MacMillan, New York, N.Y., 1938
A compact statement of Dewey's educational philosophy. Strongly emphasizes his belief that educational experiences must build
upon one another - that the student must be given opportunities to make connections.
DeYoung, Robert, "Market Experiments: The Laboratory vs. the Classroom," Journal of Economic Education, v24 p.
diSessa, Andrea, "Knowledge in Pieces" in Constructionism in the Computer Age, Lawrence Erlbaum Associates,
Hillsdale, N.J., 1988
Points out that learning to think systematically is an important part of learning science.
Forrester Jay, Principles of Systems, Productivity Press, Cambridge, Mass., 1968
Forrester Jay, "System Dynamics and the Lessons of 35 Years", in The Systemic Basis of Policy Making in the
1990s, De Greene, Kenyon B. ed., 1991
Godwin, Mike, "Nine Principles for Making Virtual Communities Work," Wired 2.04, June 1994
Harel, Idit and Papert, Seymour, "Software Design as a Learning Environment" in Constructionism ed. Papert, S.
and Harel, I., Ablex, Norwood, N.J., 1991
Heilbroner, Robert L., The Worldly Philosophers, Simon & Schuster, New York, N.Y., 1992
Karakotsios, Ken, SimLife, Maxis, Orinda, Calif., 1992
Krugman, Paul, Geography and Trade, MIT Press, Cambridge, Mass., 1991
Krugman, Paul, Peddling Prosperity: Economic Sense and Nonsense in the Age of Diminished Expectations , W.W.
Norton, New York, N.Y., 1994
Lederman, Linda C., "Debriefing: Toward a Systematic Assessment of Theory and Practice," Simulation and Games
, V23 #2 p.145-160, June 1992
Leiser, David, "Children's Conceptions of Economics," Journal of Economic Psychology, v4 p. 297-317, 1983
Leuthhold, Jane H., "A Free Rider Experiment for the Large Class," Journal of Economic Education, v24 p.
Logo Computer Systems Inc. (LCSI), MicroWorlds Logo, LCSI, Montreal, Quebec, 1993
Mandinach, Ellen and Cline, Hugh, Classroom Dynamics, Lawrence Erlbaum Associates, Hillsdale, N.J., 1994
Systems dynamics - using Stella in the classroom.
Moshell, J. Michael and Hughes, Charles, The Educational Model for the Virtual Academy, Document VC95.14,
Computer Science Dept., University of Central Florida, Orlando, Florida, April
Plan on using a graphical MUD for constructionist education.
Papert, Seymour, Mindstorms, Basic Books, New York, N.Y., 1980
Papert, Seymour and Harel, Idit ed., Constructionism, Ablex, Norwood, N.J., 1991a
Papert, Seymour, "Situating Constructionism" in Constructionism ed. Papert, S. and Harel, I., Ablex, Norwood,
Papert, Seymour, Children's Machine, Basic Books, New York, N.Y., 1993
Radzicki, Michael J., and Sterman, John D., "Evolutionary Economics and System Dynamics" in Evolutionary Concepts in
Contemporary Economics ed. England, Richard W., University of Michigan Press, Ann Arbor, Mich., 1994
Article tracing how computers have made time-based system dynamic approaches to economics practical.
Resnick, Mitchel and Ocko, Steve, "LEGO/Logo: Learning Through and About Design", in Constructionism ed.
Papert, S. and Harel, I., Ablex, Norwood, N.J., 1991
Resnick, Mitchel, Turtles, Termites and Traffic Jams, MIT Press, Cambridge, Mass., 1994
Exploring decentralized, self-organizing systems with StarLogo.
Resnick, Mitchel, StarLogo, 1995
Rheingold, Howard, The Virtual Community, Addison-Wesley Pub. Co., Reading, Mass., 1993
Richmond, G. and Peterson, S., STELLA II: An Introduction to Systems Thinking, High Performance Systems, Hanover,
Scardamalia, Marlene and Bereiter, Carl, "Computer Support for Knowledge-Building Communities", The Journal of the
Learning Sciences, Lawrence Erlbaum Associates, v3 #3 p265-283, 1994
Senge, Peter, The Fifth Discipline: The Art & Practice of the Learning Organization,
Doubleday/Currency, New York, N.Y., 1990
Simmons, David, Smaltalk Agents, Quasar Knowledge Systems, Bethesda, MD, 1995
Simon, Herbert, Models of Man, Wiley, New York, N.Y., 1957
Contains Simon's formulation of "bounded rationality" - how humans use heuristics to cope with a large complicated world,
an important idea in modern economics.
Smith, David C., Cypher, Allen, and Spohrer, Jim, "KidSim: Programming Agents without a Programming Language,"
Communications of the ACM, p54-67, July 1994
Smith, Jennifer, "Frequently Asked Questions: Basic Information about MUDs and MUDing." rec.games.mud.announce newsgroup,
Starr, Paul, "Seductions of Sim: Policy as a Simulation Game," The American Prospect no. 17, p19-29, Spring
Williams, Robert B., "Market Exchange and Wealth Distribution: A Classroom Simulation," Journal of Economic
Education, v24 p. 325-334, 1993
Wright, Will, SimCity, Maxis, Orinda, Calif., 1989
Wright, Will, SimEarth, Maxis, Orinda, Calif., 1991