CURRICULUM VITA
KEVIN M. BROOKS Ph.D.
|
http://www.media.mit.edu/~brooks |
Home: 33 Grace Street, #2 |
RESEARCH INTERESTS
Applications of narrative in human interface design and innovation using various media & multimedia production. Conceiving and prototyping tools, services and interfaces for IPTV and computational narrative. Creating cool stuff that empowers people, helping them think, create and dream.
EDUCATION
Ph.D. Media Arts and Sciences,
Massachusetts Institute of Technology, 1999
Dissertation research concerned computational cinematic
narrative construction and the design of appropriate software tools
to assist writers of nonlinear/metalinear narratives. Title:
Metalinear Cinematic Narrative:Theory,
Process, and Tool. Advisor: Glorianna
Davenport.
M.A. Film Production, Stanford
University, 1985
Thesis project: 30 minute documentary The
Making of the Mikado about the inner workings
of a community light opera company. Advisor: Kristine Samuelson.
B.S. Communications, Drexel
University, 1982
Included multiple courses in computer science and
graduate level courses in communications theory.
EMPLOYMENT
Motorola, Inc. - Human
Interface Research/User Experience Design, Lowell, MA. 1999-present
Principle
Staff Researcher/Technology Storyteller: Prototyping, supporting and leading UX design for IPTV platform applications.
Applying narrative creation and understanding to user interface design for automobile,
handheld and television set-top box platforms. Prototyped advanced interfaces
for television DVR and programming guide. Used scenario development to build
user experience roadmaps for research. Designed and built interface demos using
video, graphics and scripting. Used story coaching and scenario planning to aid
researchers in innovation development. Worked with teams and managed numerous
research projects with interns. Corporate liaison to MIT Media Lab, representing
Motorola in various sponsor consortia..
MIT Media Laboratory, Cambridge,
MA. 1991-1999
Research Assistant/Dcotoral
Student: Completed doctoral research in the
Interactive Cinema Group under Prof. Glorianna Davenport. Studied
and collaborated on projects relating to multimedia interface design,
AI, narrative structure, and nonlinear storytelling. Thesis project:
Agent Stories, a
structural design software tool for writers of metalinear stories and
movie orchestration and presentation tool. Dissertation: Metalinear
Cinematic Narrative: Theory, Process, and Tool.
Available at www.media.mit.edu/~brooks
Technical
Instructor: As Technical Instructor:
Researched and implemented new computer and video production tools
for students, staff, and faculty, helped teach video production and
computer scripting language, made significant contributions to
ongoing group research in digital movie maps and movie databases.
Other interests include computer assisted storytelling and
documentary production.
Mitsubishi Electric Research
Laboratories, Cambridge MA. 1995-1996
Summer
Research Intern: Assisted in the background
research, writing and production of an interactive multimedia
software prototype, Tired Of Giving In,
designed as a narrative model for future multi-user immersive
environment projects. Worked under Carol Strohecker, Senior Research
Scientist.
Apple Computer, Cupertino, CA.
1987-1991
Media Specialist:
Coordinated the use of media presentation tools, video production and
computers for demonstrating Apple technology at public and private
conferences. Special projects included: production of a two-screen
multimedia presentation entitled Think A
Thought, using a Ken Nordine soundtrack;
produced and directed a 12 min. experimental video documentary
WWDC-The Movie.
Multimedia
Instructional Designer: Designed and managed
hypermedia projects for the Developer Technical Publications
department. Performed all HyperCard scripting for prototypes,
participated in feature decisions, designed and evaluated the results
of developer feedback to projects.
Systems
Specialist: Helped maintain the Macintosh
computer network and supported the hardware and software needs for
the Product Planning and Evangelism department.
ASK Computer Systems, Mountain
View, CA., 1986-1987
Video Writer/Director:
Wrote scripts, directed and edited video projects ranging from 10 to
60 minutes long in edited length. Also experienced in video shooting
and audio production.
Computer Systems
Manager: Supported the documentation
department's computer hardware and software including PC word
processors and VAX and HP minicomputers. Researched new technology
including high speed networks, workstations, and peripherals.
Programmed in VAX/DCL and VAX/TPU.
Technical
Writer: Edited/revised manual for accounts
payable software. Collected and organized information from software
engineers, redesigned technical flowcharts, and prepared text for the
production artists.
APPOINTMENTS AND AFFILIATIONS
Board of Advisors, Kenan
Institute for the Arts, Winston Salem, NC, 2008-present
Industrial Advisory Board,
International Conference on Entertainment Computing, 2004
Editorial Committee, Virtual
Reality Journal, ed. Spring 2003
Program Committee, Computational
Semiotics for Games and New Media, 2002, 2003
Board Member, League for the
Advancement of New England Storytelling, 1999-2002
Member of Storytelling in
Organizations SIG of the National Storytelling Network, 2001-2004,
2009
- Board member, 2002, 2003
FELLOWSHIPS AND AWARDS
Motorola
Fellow, MIT Media Laboratory, 1994-1996
Best
Student Paper, Do
Story Agents Use Rocking Chairs,
ACM Multimedia 1996
TEACHING
Designing User Experiences (DUX) 2007, Half-day tutorial: Storytelling in Business Presentation and Design. Chicago, IL 2007. [http://dux2007.com/index.php]
Usability Professionals Association 2007 International Conference, Full-day tutorial on storytelling techniques for usability, design and life. Austin, TX, June 2007.
Universidade Lusófona de
Humanidades e Tecnologias, Lisbon, Portugal, 2003, 2004, 2005
The
Interactive Television Authoring and Production Course. Co-taught
nonlinear narrative theory for interactive television in the
scriptwriting module of the course.
Professional Story Coach, 1999
to present. Assisting and empowering writers
and storytellers to attain their personal goals as artists.
The Media Laboratory,
Massachusetts Institute of Technology (co-taught)
Elastic
Movietime, 1998
Sharing the Fire Storytelling
Conference
Telling Bracketed Stories, Warwick,
RI 2009
Context, Context, Context: Turning Personal Events into
Personal Stories, Cambridge, MA 2004
Creating Stories to Turn
Around Racism (co-taught), Cambridge, MA 2003
Telling Stories
Outside the Box: Breaking out of Homophobia (co-taught), Cambridge,
MA 2002
Telling Personal Stories: Fact and Fiction -A workshop
for intermediate storytellers (co-taught), Boston, MA 1999
Once
Upon My Life-Telling Personal and Adapted Tales (co-taught),
Boston, MA 1998
Graduate Film Program,
Communications Department, Stanford University, 1983-1984
Various
classes on 8mm & 16mm film and video production and
post-production.
CONTINUING EDUCATION
Usability Bootcamp, Training in usability testing techniques, Bentley College, Waltham, MA 2002
The Role of Narrative in Information Architecture, American Center for Design, Chicago, IL 2001
Project Management for Information Technology, ESI International, Boston, MA 2001
Coaching Coaches, A workshop for professional story coaches, 1999, 2001
Various symposia, workshops, etc., MIT Media Laboratory, 1999-present
RECORDINGS AND INTERACTIVE PROGRAMS
Kiss of Summer, A CD of personal stories recorded live in 2006. Available at cdbaby.com and iTunes Music Store
Industrial
research videos for Motorola on automobile driver distraction
mitigation interfaces
(Driver Advocate), 2000
& 2003
Crossing the Street, Interactive Cinema Group, Media Laboratory, MIT, 1996
WWDC-The Movie, Apple Computer, 1990
A Step Forward, ASK Computer Systems, 1987
The Making of the Mikado, Stanford University, 1985
INTERACTIVE SOFTWARE AND COMPUTATIONAL ENVIRONMENTS
Agent Stories
A software tool for designing and presenting metalinear
narratives. MIT Media Lab, 1996-1999
Tired of Giving In, An interactive narrative, Strohecker, C., Brooks, K. M., and Friedlander, L., Mitsubishi Electric Research Labs, 1995-1997
Wheel of Life (co-designer,
programmer and content contributor)
An
immersive story environment and theater installation, MIT Media Lab
1992-1993
Elastic MovieMap of Newbury
Street (Newbury St.
section)
An interactive map of Newbury Street
in downtown Boston, including digital video interviews. MIT Media
Lab, 1991-1992
Think A Thought
(producer)
A dual screen rhythmic expression of words
and graphics. Text by Ken Nordine. Apple Computer, 1990
WWDC-The Movie
(producer/director)
An experimental documentary project involving
simultaneous video production, music production, and video
post-production using custom built digital/analog editing equipment.
Apple Computer 1990
SELECTED LECTURES, WORKSHOPS AND PRESENTATIONS
User Experience Week 2008, 3-hour workshop Storytelling for User Experience Design. San Francisco, CA, August 2008.
Designing User Experiences (DUX) 2007 - half-day tutorial: Storytelling in Business Presentation and Design. Chicago, IL 2007. [http://dux2007.com/index.php]
User Experience Week 2007, presentation: Stone Soup - Stories and Storytelling for Collaboration. Washington DC, August 2007. [http://www.adaptivepath.com/events/2007/aug/]
Usability Professionals
Association 2007 International Conference - full-day tutorial
Listening and Telling:
The Practice of Storytelling in Modern Times,
presented with Laura Packer, Austin, TX
2007.
[https://www.usabilityprofessionals.org/upa_conference/program/2007/?type=Tutorial]
North Carolina Center for Design Innovation - 2007 Digital Arts Symposium. Keynote presentation: A Storyteller in the Technical Court - Telling Stories for Research and Design. Winston-Salem, NC, March, 2007.
American Institute of Graphic Arts (AIGA), Denver Chapter. Invited Talk: Storytelling in Design. Denver, 2006.
Usability Professionals Association 2006 International Conference - Plenary Speaker. Presentation: Stories in the Mirror. Denver, CO., June 2006. [http://www.upassoc.org/conferences_and_events/upa_conference/2006/speakers/index.html]
Rio de Janeiro International Film Festival, Screenings & Seminars, panel presentation Cinema in the new millennium: new screens, devices, and forms, Rio de Janeiro, Brazil, 2005.
About, With and For Conference - on advanced practices of user-centered design research. Workshop title: Working at Listening to Support Playful Creation. 2005.
ACM Multimedia 2004, Co-led day-long workshop, Story Representation, Mechanism and Context, Columbia University, New York, NY October 2004.
Joint meeting of the Usability Professionals Association and the Greater Boston SIGCHI, Sept. 2004.
Digital Storytelling Festival, Keynote, Sedona, AZ, June 2004.
Multiples of One Conference, Cambridge, Massachusetts, 2003.
Human Computer Interactions International, Crete, Greece, 2003.
National Storytelling Conference, Storytelling in a Corporate Environment (panel pres.), Denver, Colorado, 2002.
Workshop on Narrative and Interactive Learning Environments, Edinburgh, Scotland 2000.
Graduate Multimedia Systems Program, Trinity College, Dublin, Ireland 1997.
Gothenburg University, Department of Informatics, Gothenburg, Sweden 1997.
ACM Hypertext 97, Hypermedia and The Future of Authorship (panel pres.), Southampton, England 1997.
Workshop on Narrative and Hypermedia, Brighton, England 1997.
Intel Corporation, Portland, Oregon 1997.
IEEE Symposium on Visual Languages, Capri, Italy 1997.
ACM Multimedia Conference, Best Student Paper presentation, Boston, Massachusetts 1996.
ACM Multimedia Conference, Panel on Workshop on Interactive Narrative, Boston, Massachusetts 1996.
ART3000 conference, Les États Généraux de l'Écriture Multimedia, Paris, France 1995.
SELECTED PAPERS AND PUBLICATIONS
Storytelling for User Experience Design, co-author of forthcoming book with Whitney Quesenbery, anticipated completion end of 2009. http://rosenfeldmedia.com/books/storytelling/
Creating Stories - Storytelling in the age of digital video. User Experience, Volume 3, pages 15-16. (2004, Winter).
Navigating Context for Interactive Narrative. In M. Damásio (Ed.), Interactive Television Authoring and Production 2003. Lisbon, Portugal: Universidade Lusófona de Humanidades e Tecnologias. (2004).
The Context Quintet: Narrative Elements Applied to Context Awareness. Paper presented at the Human Computer Interactions International, Crete, Greece. (2003, June).
Nonlinear Narrative Structures for Interactive TV. In M. Damásio (Ed.), Interactive Television Authoring and Production 2002 (pp. p43-56). Lisbon: Universidade Lusófona de Humanidades e Tecnologias. (2002).
Dancing with Digital Interface Complexity - A Story Approach. IEEE Multimedia, January/February 2002.
Pas de deux - The Dance of Digital Design. The Design Management Journal, Spring 2001, pp.10-14.
Storytelling and Computational Narratives - Reaching for the High Bar. Paper presented at the Workshop for Narrative in Interactive Learning Environments, Edinburgh, Scotland. (2000).
Synergistic Storyscapes and Constructionist Cinematic Sharing. Davenport, G., Bradley, B., Agamanolis, S., Barry, B., & Brooks, K. (2000). IBM Systems Journal, vol. 39 (issues 3-4), pg. 456-469.
Experiments with the theatrical Greek chorus as a model for interactions with computational narrative systems Strohecker, C., Brooks, K., & Friedlander, L. (2002).. In M. Mateas & P. Sengers (Eds.), Narrative Intelligence - Advances in Consciousness Research (Vol. 46, pp. p175-188). Amsterdam: John Benjamins Publishing Company.
Metalinear Cinematic Narrative: Theory, Process, and Tool. Ph.D., MIT, Cambridge. (1999).
Programming Narrative. Paper presented at the IEEE Visual Languages 1997, Capri, Italy.
Do Story Agents Use Rocking Chairs? The Theory and Implementation of One Model for Computational Narrative. Best Student Paper presented at the ACM Multimedia '96, Boston, MA. (1996).
Agent Stories. Paper presented at the AAAI Spring Symposium Series - Interactive Story Systems: Plot and Character, Stanford University. (1995).
SELECTED PERFORMANCES
First Night Boston, 2000, 2001, 2005; Digital Storytelling Festival 2004, Rhode Island School of Design, Providence, 2001 & 2002; Fray Day, Cambridge, MA 2001; Information Organized, MIT Media Lab, Cambridge MA, 2001; Sharing the Fire, N.E. Storytelling Conference, workshop/performance with Joey Talbert, 1998, Olio performance, 2000; Connecticut Storytelling Festival, New London, 1999; Puppet Showplace Theater, Boston, with Laura Packer and Bruce Marcus, 1999; Three Apples Storytelling Festival, 1998, 2006; Mount Holyoke College, South Hadley, MA, 1998; A Day For Sam Storytelling Festival, 1996 & 1997; Tellebration - NYC, Cambridge, MA, Rowayton & New Milford, CT 1996-1998, 2001, 2003; Club Passim, featured performer, Cambridge, 1997.
REFERENCES
(Furnished upon request)