DESIGN REALIZATION
CS294-12: Design Realization
Berkeley Institute of Design
Fall 2002

 
Readings

There is no main text for this course, but there are a number of readings to parallel the lectures. They are listed below by date.

 

Class home

Course description

Design theme

Resources

Administrative

Readings

Berkeley
Institute of Design

 


week 1 8-27: Introductions and Overview. These readings will be discussed in the second week of the course.

  • Design Methods, by John Chris Jones. Chapters One and Five.

8-29: Design theme: Physical Instruments for Digital Data

  • The What of XFR: eXperiments in the Future of Reading. Interactions. New York: The Association for Computing Machinery. pp 21-30. Harrison, S., et. al..
  • The How of XFR: eXperiments in the Future of Reading. ACM Interactions. New York: The Association for Computing Machinery. pp 31-41. Harrison, S., et.al..
  • Listen Reader: an electronically augmented paper-based book. Proceedings of CHI 2001, ACM Press, April 2001. Back, Maribeth, Cohen, J., Gold, R., Harrison, S., Minneman, S.
  • Speeder Reader: An Experiment in the Future of Reading. Back, Maribeth, et. al., Proceedings of SIGGRAPH 2001, ACM Press.
week 2 9-3: The Social Aspects of Design
  • "The Way Things Mean." Chapter Three from By Design by Ralph Caplan.
  • City. By William H. Whyte. Chapters 1 and 2.
  • "On the Planning Crisis: Systems Analysis of the First and Second Generations," Rittle, Horst, reprint #107 from Bedrifts Okonomen, no. 8 (October 1972), Berkeley, Institute of Urban and Regional Development, University of California.

week 3 9-10: Design theme: Imagining the Instrument

week 4 9-17: Design Representations

Recommended, not required:
  • Hanks and Belliston. Rapid Viz.Good basic techniques for sketching in notebooks and for communicating with others.
  • Neil Gaiman's essay "Where Do you get your Ideas?"
  • McKim, R .Experiences in Visual Thinking. Another good book about thinking and drawing. Out of print but can be had used via Amazon.
  • Edwards, S.The New Drawing on the Right Side of the Brain. Try to ignore the pop cog-sci stuff and go for the excellent practical advice.
  • New Drawing on the Right Side of the Brain Workbook: Guide Practice in the Five Basic Skills of Drawing. Kind of the opposite of sketching for thinking, but great references for those wanting to make drawings that aid presenting ideas to others.
  • Simon, M.Storyboards: Motion in Art. A good basic text in storyboarding.
  • McCloud, S.Understanding Comics. The book that preceded the links listed above. Good for getting a lot of depth on graphic novels and other-frame-based story-telling. Principles do generalize to other forms of sequential art.
  • Tufte, E. The Visual Display of Quantitative Information; Envisioning Information; Visual Explanations: Images and Quantities, Evidence and Narrative . All three of the Tufte books are valuable for getting an understanding of presenting correlated ideas.
  • Guptill, A. Rendering in Pencil. Great, detailed, down-to-earth book on the practicalities of sketching in pencil.
week 5 9-24 and 9/26: Mechatronics: Input and Output

week 7 10-8 and 10-10:

week 11 11-5 and 11-7:

  • McCullough, Malcolm. "Abstracting Craft." Chapter One, "Hands," and 3 "Tools."
  • Jones, J. C. "Softecnica." In Design After Modernism (Thakara, J., ed) [Chapter 17]
  • Baudrillard, J., "The System of Objects." In Design After Modernism (Thakara, J., ed). [Chapter 12].
week 13 11-19 and 11-21:

  • "The Idea of Design." A design issues reader. Ed. Vistor Margolin and Richard Buchanan.

    Recommended, not required:

  • Dewey, John. "The Art of Experience."
  • Shedroff, Nathan. "Experience Design."