KEVIN M. BROOKS Ph.D.
|
http://www.media.mit.edu/~brooks mobile - 781-267-3798 |
Home: 33 Grace Street Malden, MA 02148 USA 781-324-1758 |
Research interests
Applications of narrative in
human interface design, applications of storytelling in design and technology
innovation, using various media & multimedia production, nonlinear/metalinear
computational narrative, or AI as it applies to creativity, user interface,
and design. Creating cool stuff that empowers people, helping them think,
create and dream.
EDUCATION
Ph.D. Media Arts and
Sciences, Massachusetts Institute
of Technology, 1999
Dissertation
research concerned computational cinematic narrative construction and the
design of appropriate software tools to assist writers of nonlinear/metalinear
narratives. Title: Metalinear Cinematic Narrative:Theory, Process, and
Tool. Advisor: Glorianna
Davenport.
M.A. Film Production, Stanford
University, 1985
Thesis
project was a 30 minute documentary The Making of the Mikado about the inner workings of a community light opera
company. Advisor: Kristine
Samuelson.
B.S. Communications,
Drexel University, 1982
Included
multiple courses in computer science and graduate level courses in communications
theory.
EMPLOYMENT
Motorola,
Inc. – Motorola Labs/Human
Interface Labs, Lexington, MA, 1999-present
Principle Staff Researcher/Technology Storyteller: Applying narrative creation
and understanding to user interface design for automobile, handheld and television
set-top box platforms. Prototyped advanced interfaces for television DVR and
programming guide. Used scenario development to build user experience roadmaps
for research. Designed and built interface demos using video, graphics and
scripting. Used story coaching and scenario planning to aid researchers in
innovation development. Worked with teams and managed numerous research projects
with interns. Corporate liaison to MIT Media Lab, representing Motorola in
various sponsor consortia.
MIT Media Laboratory, Cambridge, MA. 1991-1999
Technical Instructor & Research
Assistant/Doctoral Student: As Technical Instructor: Researched and implemented
new computer and video production tools for students, staff, and faculty,
helped teach video production and HyperCard programming, made significant
contributions to ongoing group research in digital movie maps and movie
databases. Other interests include
computer assisted storytelling and documentary production. As Research Assistant/Dcotoral Student:
Doctoral research in the Interactive Cinema Group under Prof. Glorianna
Davenport. Studied and
collaborated on projects relating to multimedia interface design, AI, narrative
structure, and nonlinear storytelling.
Thesis project: Agent Stories, a structural design software tool for
writers of metalinear stories and movie orchestration and presentation tool.
Dissertation title: Metalinear Cinematic Narrative: Theory, Process, and Tool.
Mitsubishi Electric Research
Laboratories, Cambridge
MA. 1995-1996
Summer Research Intern: Assisted in the background research, writing and
production of an interactive multimedia software prototype, Tired Of Giving
In – designed as a narrative
model for future multi-user immersive environment projects. Worked under Carol
Strohecker, Senior Research Scientist
Apple Computer, Cupertino, CA. 1987-1991
AV/Media Specialist; Multimedia
Instructional Designer; & Systems Specialist: As Media Specialist: Coordinated the use of media presentation tools, video
production and computers for demonstrating Apple technology at public and
private conferences. Special projects include: production of a 2 screen multimedia presentation using a Ken
Nordine soundtrack called Think A Thought.; produced and directed a 12 min. experimental video documentary WWDC-The
Movie. As Multimedia Instructional Designer: Designed and managed
hypermedia projects for the Developer Technical Publications department. Performed all HyperCard scripting for
prototypes, participated in feature decisions, designed and evaluated the
results of developer feedback to projects. As Systems Specialist: Helped maintain the Macintosh
computer network and supported the hardware and software needs for the Product
Planning and Evangelism department.
ASK Computer Systems, Mountain View, CA., 1986-1987
Technical Writer, Computer Systems
Manager & Video Writer/Director:
As Technical Writer: Edited/revised manual for accounts payable software. Collected and organized information
from software engineers, redesigned technical flowcharts, and prepared text for
the production artists. As
Computer Systems Manager: Supported the documentation department's computer
hardware and software including PC word processors and VAX and HP
minicomputers. Researched new
technology including high speed networks, workstations, and peripherals. Programmed in VAX/DCL and VAX/TPU. As
Video Writer/Director: Wrote scripts, directed and edited video projects
ranging from 10 to 60 minutes long in edited length. Also experienced in video shooting and audio production.
appointments and Affiliations
Industrial Advisory Board, International Conference on
Entertainment Computing, 2004
Editorial Committee, Virtual Reality Journal, ed.
Spring 2003
Program Committee, Computational Semiotics for Games
and New Media, 2002, 2003
Board Member, League for the Advancement of New
England Storytelling, 1999-2002
Member of Storytelling in Organizations SIG of the
National Storytelling Network, 2001-2004
- board member, 2002, 2003
FELLOWSHIPS AND AWARDS
Motorola Fellow, MIT Media
Laboratory, 1994-1996
Best Student Paper, Do
Story Agents Use Rocking Chairs, ACM
Multimedia 1996
TEACHING
Designing User Experiences (DUX) 2007 – half-day tutorial: Storytelling in Business Presentation and Design. Chicago, IL 2007.
Usability Professionals Association 2007 International Conference, Full-day tutorial on storytelling techniques for usability, design and life. Austin, TX, June 2007.
Universidade Lusófona de Humanidades e Tecnologias, Lisbon, Portugal,
2002, 2003, 2004
The Interactive Television Authoring and Production Course. Co-taught nonlinear narrative theory
for interactive television in the scriptwriting module of the course.
Professional Story Coach, 1999 to present
Assisting and empowering writers and
storytellers to attain their personal goals as artists.
The Media Laboratory, Massachusetts Institute of Technology (co-taught)
Elastic Movietime, 1998
Sharing the Fire Storytelling Conference, Boston, MA
Context, Context, Context: Turning
Personal Events into Personal Stories, 2004
Creating Stories to Turn Around Racism (co-taught), 2003
Telling Stories Outside the Box:
Breaking out of Homophobia (co-taught), 2002
Telling Personal Stories: Fact and Fiction –A workshop for intermediate
storytellers (co-taught), 1999
Once Upon My Life–Telling Personal and Adapted Tales (co-taught), 1998
Graduate
Film Program, Communications Department, Stanford University, 1983-1984
Various classes on 8mm & 16mm film
and video production and post-production.
CONTINUING EDUCATION
Usability
Bootcamp – training in usability
testing techniques. – Bentley College, Waltham, MA 2002
The Role of Narrative in Information Architecture,
American Center for Design, Chicago, IL 2001
Project Management for Information Technology, ESI
International, Boston, MA 2001
Coaching Coaches, A workshop for professional story
coaches, 1999, 2001
Various symposia, workshops, etc., MIT Media
Laboratory, 1999-present
Recordings AND INTERACTIVE PROGRAMS
Kiss of Summer – A CD personal stories recorded live in 2006. Available at CD Baby & iTunes.
Industrial
research videos for Motorola on automobile driver distraction mitigation
interfaces
(Driver Advocate), 2000 & 2003
Crossing
the Street, Interactive Cinema Group,
Media Laboratory, MIT, 1996
WWDC-The
Movie, Apple Computer, 1990
A
Step Forward, ASK Computer Systems,
1987
The
Making of the Mikado, Stanford
University, 1985
INTERACTIVE SOFTWARE AND COMPUTATIONAL ENVIRONMENTS
Agent
Stories A software tool for designing and presenting metalinear
narratives. MIT Media Lab,
1996-1999
Tired
of Giving In interactive narrative,
Strohecker, C., Brooks, K. M., and Friedlander, L., Mitsubishi Electric
Research Labs, 1995-1997
Wheel
of Life (co-designer, programmer and
content contributor)
An immersive story environment and
theater installation, MIT Media Lab 1992-1993
Elastic
MovieMap of Newbury Street (Newbury St. section)
An interactive map of Newbury Street in
downtown Boston, including digital video interviews. MIT Media Lab, 1991-1992
Think A
Thought (producer)
A dual screen rhythmic expression of
words and graphics. Text by Ken Nordine. Apple Computer, 1990.
WWDC-The
Movie (producer/director)
An experimental documentary project
involving simultaneous video production, music production, and video
post-production using custom built digital/analog editing equipment. Apple Computer 1990
SELECTED LECTURES, TALKS, AND PRESENTATIONS
Designing User Experiences (DUX) 2007 – half-day tutorial: Storytelling in Business Presentation and Design. Chicago, IL 2007.
User Experience Week 2007, presentation: Stone Soup – Stories and Storytelling for Collaboration. Washington DC, August 2007.
Usability Professionals Association 2007 International Conference – full-day tutorial Listening and Telling: The Practice of Storytelling in Modern Times, presented with Laura Packer, Austin, TX 2007
North Carolina Center for Design Innovation – 2007 Digital Arts Symposium. Keynote presentation: A Storyteller in the Technical Court – Telling Stories for Research and Design. Winston-Salem, NC, March, 2007.
American Institute of Graphic Arts (AIGA), Denver Chapter. Invited Talk: Storytelling in Design. Denver, 2006
Usability Professionals Association 2006 International Conference – Plenary Speaker. Presentation title: Stories in the Mirror. Denver, CO., June 2006.
Rio de Janeiro International Film Festival, Screenings & Seminars, panel presentation Cinema in the new millennium: new screens, devices, and forms, Rio de Janeiro, Brazil, 2005
About, With and For Conference – Advanced practices of user-centered design research. Workshop title: Working at Listening to Support Playful Creation. 2005
ACM
Multimedia 2004, Co-leading day-long workshop, Story
Representation, Mechanism and Context,
New York, October 2004
Joint meeting of the Usability Professionals
Association and the Greater Boston SIGCHI, Sept. 2004.
Digital Storytelling Festival, Keynote, Sedona, AZ,
June 2004
Usability Bootcamp, Bentley College, Waltham, MA 2004
Multiples of One Conference, Cambridge, Massachusetts,
2003
Human Computer Interactions International, Crete,
Greece, 2003
Storytelling in a Corporate Environment (panel
presentation), National Storytelling Conference, Denver, Colorado, 2002
Corey McPherson Nash, Watertown, Massachusetts 2001
Rhode Island School of Design, Graduate Design
Program, Providence, Rhode Island 2001
Workshop on Narrative and Interactive Learning
Environments, Edinburgh, Scotland 2000
Graduate Multimedia Systems Program, Trinity College,
Dublin, Ireland 1997
Gothenburg University, Department of Informatics,
Gothenburg, Sweden 1997
ACM Hypertext 97, Hypermedia and The Future of
Authorship panel, Southampton, England 1997
Workshop on Narrative and Hypermedia, Brighton,
England 1997
Intel Corporation, Portland, Oregon 1997
IEEE Symposium on Visual Languages, Capri, Italy 1997
ACM Multimedia Conference, Best Student Paper
presentation, Boston, Massachusetts
1996
ACM Multimedia Conference, Panel on Workshop on
Interactive Narrative, Boston, Massachusetts 1996
ART3000 conference, Les États Généraux de l¹Écriture
Multimedia, Paris, France 1995
SELECTED PAPERS AND PUBLICATIONS
Navigating Context for Interactive Narrative. In M.
Damásio (Ed.), Interactive Television Authoring and Production 2003. Lisbon,
Portugal: Universidade Lusófona de Humanidades e Tecnologias. (2004)
The Context Quintet: Narrative Elements Applied to
Context Awareness. Paper presented at the Human Computer Interactions
International, Crete, Greece. (2003, June)
Nonlinear Narrative Structures for Interactive TV. In
M. Damásio (Ed.), Interactive Television Authoring and Production 2002 (pp.
p43-56). Lisbon: Universidade Lusófona de Humanidades e Tecnologias. (2002)
Dancing with Digital Interface Complexity – A
Story Approach. IEEE Multimedia, January/February 2002.
Brooks, K. (2001). Pas de deux - The Dance of Digital
Design. The Design Management Journal, Spring 2001, pp.10-14.
Storytelling and Computational Narratives –
Reaching for the High Bar. Paper
presented at the Workshop for Narrative in Interactive Learning Environments,
Edinburgh, Scotland. (2000).
Davenport, G., Bradley, B., Agamanolis, S., Barry, B.,
& Brooks, K. (2000). Synergistic Storyscapes and Constructionist Cinematic
Sharing. IBM Systems Journal, vol. 39
(issues 3-4), pg. 456-469.
Strohecker, C., Brooks, K., & Friedlander, L.
(2002). Experiments with the theatrical Greek chorus as a model for
interactions with computational narrative systems. In M. Mateas & P.
Sengers (Eds.), Narrative Intelligence - Advances in Consciousness Research
(Vol. 46, pp. p175-188). Amsterdam: John Benjamins Publishing Company.
Metalinear Cinematic Narrative: Theory, Process,
and Tool. Ph.D., MIT, Cambridge. (1999).
Programming Narrative. Paper presented at the IEEE Visual Languages '97,
Capri, Italy.
Do Story Agents Use
Rocking Chairs? The Theory and
Implementation of One Model for Computational Narrative. Paper presented at the ACM Multimedia '96, Boston,
MA. (1996)
Agent Stories. Paper presented at the AAAI Spring Symposium Series - Interactive Story
Systems: Plot and Character, Stanford University. (1995)
SELECTED PERFORMANCES
First
Night Boston, 2000, 2001
Rhode
Island School of Design, Providence, 2001 & 2002
Fray Day,
Cambridge, 2001
Information
Organized, MIT Media Lab Special Interest Sponsor Group, Cambridge, 2001
Sharing
the Fire, Olio performance, 2000
Connecticut
Storytelling Festival, New London, 1999
Puppet
Showplace Theater, Boston, with Laura Packer and Bruce Marcus, 1999
3 Apples
Storytelling Festival, 1998
Sharing
the Fire workshop/performance with Joey Talbert, Boston, 1998
Mount
Holyoke College, South Hadley, 1998
A Day For
Sam Storytelling Festival, 1996 & 1997
Tellebration
(New York, Cambridge, Rowayton & New Milford, Conn.) 1996-1998, 2001, 2003
Club Passim, Featured performer, Cambridge, 1997